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#Starmancer patreon how to#
Tell us what you don't like (we'll figure out how to make it better). “We're a 2 person dev-team, so we’ll welcome as much community feedback as we can get! Tell us what you like (we'll add more of it). How are you planning on involving the Community in your development process? Whatever we decide, we’ll make sure that our early supporters always get the best deal.”
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“We’re not sure yet, but it’s possible the final price for 1.0 may be slightly higher than the Early Access price as we add more features. Will the game be priced differently during and after Early Access? You can grow food, colonists fight each other, asteroids are technically mineable, but every feature would benefit from expanded depth.” Complex stations can be built piece by piece with networked infrastructure - power and water systems, as well as living, entertainment and engineering spaces. Players can manage large colonies of humans, each with unique attributes and needs. Every playthrough is already slightly different, but not different enough to the point where we would label it feature complete. “Starmancer currently has many features implemented, and is completely playable. What is the current state of the Early Access version? Ultimately, the 1.0 content will depend a lot on our community’s Early Access feedback, so we look forward to hearing your thoughts!” We’re aiming for the final 1.0 content list to have improved story elements and more mechanics to make every playthrough completely unique. We have plenty of ideas in the works, some we may keep, some we might cut if they’re not working out - it’s all a part of the process. “Our plan is to continue improving and building upon Starmancer’s existing features, while adding new content to make the gameplay as fun, replayable and rewarding as possible.
#Starmancer patreon full version#
How is the full version planned to differ from the Early Access version? There's so many ideas we have to add to the sandbox! We want to clearly indicate that Starmancer development is a continuous process, where it's significantly better today than it was yesterday.” “Our rough estimate at the moment is to stay in Early Access for a year, but this may extend until we’re happy that there’s enough content for our players (and then we'll continue adding more). It’s the kind of game that thrives off of player experiences and stories, and we believe with our community’s help we can push it to the finish line.”Īpproximately how long will this game be in Early Access? There's no end to what we want added to the sandbox.
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After our Closed Beta went live in early 2021, we focused on getting to a place where we could finally get the game into the community’s hands for crucial feedback, while we continue to develop content, tweak balancing, and add new features during Early Access. “Our core 2-person development team has been working on Starmancer since around 2015, and have steadily been making our space station sim game a reality.
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